Hello folks, welcome to my corner of the internet. The name
I’ll be going by is Clapton, pleasure to meet you. Alright let me tell you
about my little blog here. I am an avid fan of Disney Comics and I plan to do a
retrospective of Gladstone 1’s run on WDC&S along with other miscellaneous
reviews. Unfortunately, I am missing the first 4 issues of Gladstone 1’s run of
WDC&S so I decided that until I get them I should get my feet wet with some
other comic reviews. So I’ve decided to look at the lead story from the 6
issues of Mickey Mouse from Gladstone’s 1 run that aren’t Gottfredson reprints.
With that out of the way let’s take a look at “Ghost Town
Airport” written and drawn by Bill Wright and reprinted in Mickey Mouse #240.
Bill Wright was Gottfredson’s inker for a time and filled in for Manuel
Gonzalez while he was in the army on the Sunday page. Other than that I don’t
really know much about Wright. I’m sure the essay in volume 7 of Fantagraphic’s
Gottfredson collection about Wright would help in my quest for obscure Disney comic’s
knowledge. But, I’m holding off for the Vol 7/8 boxset for a few reasons (1. I
like the slipcase, 2. It comes out in December so it’s like I’m buying myself a
little Christmas present and 3. It’s Cheaper, well not much but I’m a very
frugal man.) Anyways, Onward!


Right here you see why Wright’s mouse stories (or at least
the ones I’ve read) are much better than what his Western Mouse Comic contemporizes
were churning out: he understands Mickey’s adventurous spirit. If you take away
Mickey’s dive for adventure you’re not left with much of a character, as we
found out in many of the Fallberg/Murray stories that dominated American Disney
comics for the 50s, 60s and 70s. Not trying to undermine Wright’s understanding
of Gottfredson but… Goofy and Captain Doberman already met in the Gottfredson
classic “Sky Island”. This “continuity” error is not really a big deal since back
then Wright probably didn’t have access accesses to Gottfredson’s earlier work
at the time and was going off memory. Anyways, with the exception of when
Gottfredson moved from serial to serial there was never really any continuity
in these comics so… who really cares?
I have a feeling that the minute Goofy and Mickey leave the
room Doberman remembered Goofy and realizes the terrible mistake he just made
by letting him in.
Mickey and Goofy arrive in Spectorville and run across Doc
Wombat, whom is obviously a bad guy.
This cracks me up! Wright along with understanding
Gottfredson’s Mickey also understands Gottfredson’s Goofy. It’s easy to cast
him as an annoying idiot or, to another extreme as he was often portrayed in
Murray/Fallburg’s “adventures” a boring side kick. But nah man, Bill, gets it.
Goofy’s not an idiot he just has his own inside-out upside-down logic that
makes no sense to anyone but himself.
Alright back to Doc Wombat who is to quote myself “obviously
a bad guy”, repeatedly tries to dispose of our heroes who are somehow
completely oblivious of his real intentions.
Good Gosh, Goofy’s got some bent up aggression! I wonder how
often this comes up in his everyday life.
(Goofy and Mickey are at a Burger King.
Goofy: “Excuze me mister sandwich man but I said no mayyonase
on my burger”
Cashier: “Sorry bud I already made it. Now pay up!”
Goofy: “But…But… you said I could have my way. You said I
COULD HVE IT MY WAY YA @#$%!”
Waiter: “Dear god he’s foaming at the mouth. Somebody help
me!
Mickey: “Groan! I’ll get the tranquilizer darts. Fer gosh
sakes Goofy this is the fourth time this has happened today.)
So Pete’s here now and later that night he over hears Mickey
revealing to Goofy why there rally there.
That night Mickey and Goofy receive some guests in the form
of a Ghost and a Ghost Plane.
Doberman sends one of his pilots into Spectorvile to refuel.
While the pilot has trouble landing and taking off its shown that a skilled
enough pilot can manage, thusly explaining how Mickey didn’t crash going in.
But wait a gosh durn minute… why did Doberman’s men have crackups if they were
also experienced and more perplexing than that why didn’t Mickey have any problem
landing at all?
So from this point on wards I can basically stop summarizing
the plot because it’s totally predictable. Obviously Pete and Doc are behind
the crack ups through magnets and projectors and get caught. That said Bill
Wright takes this very basic ending and has fun with it through the unexpected
burning of Mickey’s plane, the details of Pete’s plans and the fun action
packed conclusion.
Overall while this story isn’t great it is consistently fun.
This is mainly due to the Gottfredson-esque characters, the great artwork along
with good humor and a perfectly paced plot, despite some of the minor logical
gaps. If anyone doesn’t have this issue I highly suggest you get it and if you
already have it please post a comment expressing your opinion. And while you’re
at give me your honest opinion of this entry. I’ve never written a blog post
before so the only way I’ll learn is if someone explicitly tells me what I’m
doing wrong.